Bleeding
When a character (or being prone to critical hits) suffers any amount of damage then that character suffers 1 point of damage at the end of that characters turn, starting with the turn he suffered the damage. To stop the bleeding (effect) you must either spend on round performing a heal check on yourself (DC 20), or have someone else perform a heal check on that bleeding character at DC 15. A benefit of magic healing of one point will also stop the bleeding.
Disabled
As spelled out in the rules, but in addition: If a character does an strenuous act, then that character start to bleed as "bleeding" rules.
Dying
The character is dying and near death. The hit points are below 0 and the dying character takes no action and is unconscious and is suffering the "Bleeding" effect. If the character reaches the "negative" number of its constitution score in hit points, then that character has died.
11.30.2008
Wounded, Dying and Death
Posted by DM at 5:35 PM
Book: House Rules
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